PaperPlaneWebquest


 * 1) Introduction
 * 2) Task
 * 3) Process and Resources
 * 4) Evaluation
 * 5) Conclusion

=INTRODUCTION=

This WebQuest is designed to instruct the PSED 516 class how to construct a superb paper airplane. Paper airplanes come in many shapes and sizes. There are many variations of paper airplanes as well.



=TASK= Students will form 4 groups. Each group will have the following members. 1. **Designer** - Your job is to add in creativity based on the design given to make your airplane be stylish 2. **Folder** - Your job is to fold the paper according to the designer's design 3. **Computer person -** You will work with the designer to select a base paper airplane design 4. **Support group** - The remaining members will contribute to both the designer's and the folder's work.

=PROCESS AND RESOURCES= Your computer person will select with the designer one of the following three paper planes to make. @http://www.paperairplanes.co.uk/peteplan.php @http://www.paperairplanes.co.uk/planecut.php @http://www.paperairplanes.co.uk/rapier.php

The "Folder" will then create the paper airplane.

The team will then throw their planes and in a spreadsheet, record how much their plane flew The spreadsheet will compare the results of each flight. You can throw your plane three times and we will use the best of the three attempts.

The winning team will receive a prize.

=**EVALUATION**=

You will be evaluated off of the following rubric
 * =  ||= 3 ||= 2 ||= 1 ||
 * = Design ||= Demonstrates very creative use of design ||= Demonstrates little creativity in design ||= Designs the plane as in the description ||
 * = Teamwork ||= Demonstrates cooperative teamwork ||= Demonstrates "average" teamwork ||= Dysfunctional teamwork / No teamwork ||

=CONCLUSION=

Hopefully this assignment was appropriate in showing technology in the form of a WebQuest to create a conducive environment for learning. It promotes teamwork and can assess constructivism and behaviorism at once. This exercise was meant to incorporate the following:
 * Math and / or science integration through use of a spreadsheet
 * This can be used in a classroom teaching basic physics for example by analyzing the shape of the plane.
 * Hands-on creativity
 * Teamwork in both creativity and utilitarian design
 * Behaviorism - Providing a prize to the winning team
 * Constructivism - Hopefully you used previous knowledge and understanding of the way the plane SHOULD work in your desig